God of War Ragnarok excels in many areas, but its stellar companion system is something Marvel’s Spider-Man 2 should take advantage of.
There are plenty of things to praise about God of War Ragnarok. Characters like Kratos, Atreus and Freya get a lot of development from the excellent writing. A new weapon has made combat feel better than ever, and for those who want a little challenge, there are some excellent fights in the endgame.
However, Marvel’s Spider-Man 2 can learn from Santa Monica’s collaborative efforts, which may have been the most impressive of all.
What Marvel’s Spider-Man 2 Should Learn from God of War Ragnarok’s Companions
First and foremost, the web slinger’s next adventure should prioritize seamless character switching. Players should be able to easily switch between Peter and Miles, just as they will be able to control Atreus before becoming Kratos in the middle of the scene, who has his own unique set of moves.
Insomniac may allow players to switch between the two heroes at will by pressing a button, so this could happen even more frequently in Marvel’s Spider-Man 2. It would be amazing to be able to use Miles’ abilities during a portion of a battle and switch to Peter’s side during a larger battle.
As with Freya and Atreus’s sonic arrows, it would also be wise to grant Peter and Miles their own unique abilities for resolving puzzles.
Players may encounter locations where Miles’ electric webs are useful or where Peter’s drone or Iron Spider legs are required.
They could radio their fellow Spidey if they encounter one of these situations in the open world of New York, and a brief animation in which they swing over to the area could play. After solving the puzzle, they might be let go to fight crime in another part of the city.
The One Thing From God of War Ragnarok’s Companions That Marvel’s Spider-Man 2 Should Avoid
Despite the fact that the companions in God of War Ragnarok are fantastic from a gameplay perspective and that their conversations add some top-notch storytelling, players have noted that they are far too quick to solve puzzles for the player.
Even though this issue is somewhat exaggerated and, in reality, a minor issue rather than a major one, it would be nice to have a little bit more time to find a solution.
Even though Marvel’s Spider-Man 2 won’t have many difficult puzzles, the ones it does have are likely to be easy. However, this is still something to keep in mind for the ones it does have.
God of War Ragnarok’s approach to its AI allies is a triumph, with the exception of companions speaking too quickly and giving away answers. The game could blow players away if it allows players to seamlessly switch between its two heroes and gives them fleshed-out AI allies instead of just deep movesets whenever they are playable.
On PS4 and PS5, God of War Ragnarok is now available.