Apex Legends Dev Announces Coming Changes to Skill-Based Matchmaking A developer of the game Apex Legends announces upcoming changes to the game’s frequently criticized matchmaking system.
A redesign of the skill-based matchmaking (SBMM) system that will be made available in the near future has been revealed by an Apex Legends developer. To the delight of the professional player who initiated the conversation, the developer also provided information regarding the current management of Apex Legends’ matchmaking system.
The free-to-play battle royale shooter has gained a rapidly expanding player base ever since it was released in 2019. This year, Apex Legends was able to surpass its previous peak player count record by a significant margin thanks to its launch on mobile devices, PS5, and Xbox Series X/S platforms.
However, as is to be expected with a game of this renown, numerous players have complained about some of the game’s mechanics. The SBMM system of the game is frequently criticized for pairing players with opponents who are way out of their league, causing frustration on both sides.
Snip3down, a professional Apex Legends player and Twitch streamer, took to Twitter to voice his displeasure, describing his recent gaming experiences as follows:a slew of frustrating situations that appeared to be caused by poor matchmaking.
Samy Duc, Technical Director at Apex Legends developer Respawn Entertainment, was one of the commenters. Duc revealed that they would be able to communicate more effectively at that time about upcoming changes to the aggravating SBMM system, which were expected to be released in the middle of December or early January.
Additionally, he explained that the current matchmaking system in Apex Legends is determined by the team’s highest-ranked player.Snip3down was unaware of this, and he shared an assumption that many Apex Legends players probably held as well: that the average of the group was instead used in the matchmaking process.
Duc responded by saying that they had tried using averages before, but that didn’t work.He went on to explain that the easiest strategy was to use the player with the highest ranking because it was assumed that the player would have the most impact. He concluded by stating that developers are working on the approach’s shortcomings.
Snip3down made it a point to acknowledge the developer’s “promising and transparent reply” following Duc’s initial response.
This clarity is a welcome break from the almost-smoke-and-mirrors mentality that permeates much game development. Naturally, developers must often keep their cards close to their chest, but a lack of understanding can frequently result in fan alienation and additional questions.
The mysterious practices aren’t probably going to change at any point in the near future in any case, at Respawn or somewhere else, particularly since Pinnacle Legends is no more bizarre to spills. As a result, it is best to appreciate the rarity of a developer’s honesty.
The PC, PS4, PS5, Switch, Xbox One, and Xbox Series X/S all support Apex Legends.